Runes of Battle – dispelling the confusion.

Runes of Battle, casting and confusion. The prevailing assumption for matched play seems to be that when casting a power from the Runes of Battle (we will use Protect/Jinx in this post as the example) you selected which version of the power to cast at step 1 of the psychic phase process and should you… More Runes of Battle – dispelling the confusion.

More wraith thoughts

I’ve been messing around with several army lists featuring wraiths of late and often end up with similar patterns and ideas in each. That makes it easy to build an army at least! I’m going to share some ideas about writing a list for an ITC style of event featuring wraiths now. Its not perfect… More More wraith thoughts

Phoenix Rising, a Review – Part 1

Phoenix Rising, a Review – Part 1 Its been a while coming (at least it feels like it!) but Phoenix Rising is finally here. The first book of the psychic awakening campaign is here and much to my delight it covers 3 of my favourite factions… Craftworlds, Drukhari and Ynnari. For today, I’m just going… More Phoenix Rising, a Review – Part 1

Untangling the Night Spinner

Lifting the (monofilament) shroud on the Night Spinner The Night Spinner has (up until recently) been an overlooked and underused Craftworld unit… and with some good reason. In prior editions of the game the tank was fantastic, boasting an optional flamer style alternate fire mode alongside its barrage attack and was also reasonably priced. Fast… More Untangling the Night Spinner