FW Eldar Corsair Army Review – part 5 – Elites

We are going to get stuck into the Corsair elites in just a second, but thought it was probably prudent to take a quick look at the only Lord of War available to the corsairs first – the Vampire Raider! Corsair Lord of War – Vampire Raider The space marines have their thunderhawk (and soon… More FW Eldar Corsair Army Review – part 5 – Elites

FW Eldar Corsair Army Review – part 4 – Troops

Like any army, Corsair Troops form the back bone of the force on the table. They claim objectives, provide the mass of the army and fill gaps in the rest of the army specialists… let’s look at them in more depth. Reaver Band If Corsair troops have ‘standard’ units – Reavers are them. With a… More FW Eldar Corsair Army Review – part 4 – Troops

FW Eldar Corsair Army Review – part 3 – HQ

The Corsair HQ form the heart of any raiding force on the table – and just when you though the army rules and aethermancy were enough to wrap your head around, the Corsairs thrown even more at you… The Corsair Prince Boasting a statline not to dissimilar to the Eldar Craftworld Autarch, the Prince is… More FW Eldar Corsair Army Review – part 3 – HQ

FW Eldar Corsair Army Review – part 2 – Aethermancy

So with the army rules behind us in the last post, let’s move on to the new psychic discipline Aethermancy! Corsairs have a few options for psykers (in the form of the Baron and Prince) with access to divination and telekinesis but when you want real mental muscle – you go with the void dreamer who… More FW Eldar Corsair Army Review – part 2 – Aethermancy