FW Eldar Corsair Army Review – part 3 – HQ

The Corsair HQ form the heart of any raiding force on the table – and just when you though the army rules and aethermancy were enough to wrap your head … More FW Eldar Corsair Army Review – part 3 – HQ

FW Eldar Corsair Army Review – part 2 – Aethermancy

So with the army rules behind us in the last post, let’s move on to the new psychic discipline Aethermancy! Corsairs have a few options for psykers (in the form of … More FW Eldar Corsair Army Review – part 2 – Aethermancy

FW Eldar Corsair Army Review – part 1

While thinking about writing this review I decided early on this would not be a “you get this option for X many points – you should do this!” type review. … More FW Eldar Corsair Army Review – part 1

Eldar Corsairs – Mercs on the road

Forgeworld rules seems to have an interesting heritage in the gaming community. By this I mean that even now, after more than a decade, the stigma attached to using forgeworld … More Eldar Corsairs – Mercs on the road

Eldar Harlequins – The Solitaire revisited

Let’s start this post about the Solitaire with something positive – I just finished painting my first one! I know it’s not quite as dynamic as it could be for … More Eldar Harlequins – The Solitaire revisited

Gamagori Tournament – Da Grate WAAAAAGH II – 1850, 1 day, 4 Games – Game 2

Game 2 rolls around and the match ups are sorted – I will be facing Matt and his Craftworld Eldar. The mission is Hammer and Anvil, Purge the Alien. This … More Gamagori Tournament – Da Grate WAAAAAGH II – 1850, 1 day, 4 Games – Game 2

Putting my theory to practice… 1850 Harlequins list for an event tomorrow!

So in the spotlight series over the last couple of posts I have been talking Harlequins… well – time to put my money where my mouth is! Here is the … More Putting my theory to practice… 1850 Harlequins list for an event tomorrow!