FW Eldar Corsair Army Review – part 5 – Elites

We are going to get stuck into the Corsair elites in just a second, but thought it was probably prudent to take a quick look at the only Lord of … More FW Eldar Corsair Army Review – part 5 – Elites

FW Eldar Corsair Army Review – part 4 – Troops

Like any army, Corsair Troops form the back bone of the force on the table. They claim objectives, provide the mass of the army and fill gaps in the rest … More FW Eldar Corsair Army Review – part 4 – Troops

FW Eldar Corsair Army Review – part 3 – HQ

The Corsair HQ form the heart of any raiding force on the table – and just when you though the army rules and aethermancy were enough to wrap your head … More FW Eldar Corsair Army Review – part 3 – HQ

FW Eldar Corsair Army Review – part 2 – Aethermancy

So with the army rules behind us in the last post, let’s move on to the new psychic discipline Aethermancy! Corsairs have a few options for psykers (in the form of … More FW Eldar Corsair Army Review – part 2 – Aethermancy

FW Eldar Corsair Army Review – part 1

While thinking about writing this review I decided early on this would not be a “you get this option for X many points – you should do this!” type review. … More FW Eldar Corsair Army Review – part 1

Eldar Corsairs – Mercs on the road

Forgeworld rules seems to have an interesting heritage in the gaming community. By this I mean that even now, after more than a decade, the stigma attached to using forgeworld … More Eldar Corsairs – Mercs on the road